Type: strategy game
Designer: Helge Ostertag
Co-Designer: Jens Drögemüller
Artist: Dennis Lohausen
Players: 2 to 5
Age: 12 and up
Playing time: 30min / player
MSRP: 59,90 EUR
Rules (PDF 10.5 MB)
Terra Mystica website
TM at Boardgamegeek
Based on the prototype the first English video is out at cliquenabend.de: Video
While playing
The Witches' faction board, one out of 14 factions
The bonus cards: each player chooses one in each round to get a different bonus
Terra Mystica is a strategy game with a simple game principle and very little luck involved: You govern one of 14 factions trying to transform the landscape on the game board in your favor in order to build your structures. On the one hand, proximity to other players limits your options for further expansion, on the other hand though, it provides some benefits during the game This conflict is the source of Terra Mystica’s appeal.
Structures may be upgraded to provide even more resources, like workers, priests, money, and power . Build temples to gain more influence in the four cults of fire, earth, water, and air . Build your stronghold to activate your group’s special ability. Expand and build new dwellings to have a lot of workers at hand. Or make sure to have a constant flow of money by building trading houses.
The 14 artfully designed factions, each having unique special abilities, as well as the exchangeable bonus cards allow for a large number of possible game plays that constantly keep this game entertaining!
With the kind support of Uwe Rosenberg during the development of the game mechanisms.
There will be a number of editions published in Feb/Mar 2013:
A German edition by us.
An English/French edition by Z-Man/Filosofia.
A Dutch edition by White Goblin Games.
A Polish/Czech edition by Bard/Mindok.